I'm a game designer with over 4 years of experience in development, primarily within the Unity and Unreal Engines. I've utilized C# and C++ programming skills to develop games, while also being heavily engaged with gaming communities as a community manager. I'm currently a Regional Coordinator with Tespa, helping foster collegiate esports communities across the country.
I have worked on various projects, including biblical capture the flag, and a virtual reality public speaking game, and am always looking for opportunities to innovate and create immersive experiences. Within my portfolio, you can find games I've worked on (both 2D and 3D), design documents I've written, and some coding samples of my work.